Video Games

Gaming communities were among the very first to recognize the potential of digital technologies, and the Electronic Frontier Foundation has defended their rights from the very beginning. EFF's first case in 1990 was an unprecedented effort to regain computers unjustly seized by the Secret Service from game maker Steve Jackson Games.

Since then, EFF has continued to protect freedom and innovation in the gaming world, whether we are arguing for the right of gamers to speak anonymously, defending video games from unconstitutional censorship, or protecting your right to resell, modify, or copy the games you have purchased.

Gamers are facing more threats to their freedoms than ever before. Sadly it's routine for companies to force gamers to swallow updates that hobble their systems and routinely trap their users in restrictive, near-incomprehensible terms of service agreements and end-user licenses. But EFF continues to fight for consumers who believe that if you bought it, you own it, and you should be able to put your games and hardware to unexpected and creative uses.

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NSA Spying

EFF is leading the fight against the NSA's illegal mass surveillance program. Learn more about what the program is, how it works, and what you can do.

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"Protecting the Fourth Amendment in the Information Age," by our Executive Director Cindy Cohn for Yale Law Journal. http://www.yalelawjournal.org...

Jul 27 @ 5:25pm

On Tuesday 8/9 learn how national security computer crime prosecutions have targeted innocent communities: https://www.eff.org/event/tar...

Jul 27 @ 5:12pm

Five steps for librarians to protect patron privacy, in a new guide from @flexlibris. http://lj.libraryjournal.com/...

Jul 27 @ 3:55pm
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